Patrick Redding is Game Director for Splinter Cell Blacklist. As a member of the core founding team at Ubisoft Toronto since May 2010, Patrick was previously Co-Op Game Director on Splinter Cell Conviction. Patrick was also Game and Story Designer on Far Cry: Instincts and Far Cry: Evolution, as well as Narrative Designer on Far Cry 2. In addition, Patrick brings extensive knowledge in film and commercial production, gathered through his work on several independent films as producer, director and editor. Prior to joining the team at Ubisoft, he was Creative Director for Blast Radius, a global strategic digital agency located in Vancouver. Born in San Diego, California, Patrick spent most of his formative years in Vancouver and now calls Toronto home.